Turkor the Ungrateful

Main article: Bosses

Turkor the Ungrateful is a Mobile version and  version exclusive boss that can be summoned only during the Thanksgiving season. Its body appears to be a cooked turkey on a plate, and its head is attached by a long, flexible spine. The head must be destroyed first, otherwise the body will have very high defense. Once the head is destroyed, the body is vulnerable to attacks for 25 seconds, after which more heads grow.

Lepus

Main article: Bosses

Lepus is a large, rabbit-like, Easter-themed boss exclusive to the Mobile version of Terraria. It is summoned with the Suspicious Looking Egg, which is dropped by Corrupt Bunnies and Diseaster Bunnies during the Easter season. Lepus lays two types of Easter Eggs: small ones that hatch Diseaster Bunnies, and bigger ones that hatch another weaker Lepus. These eggs can be damaged and destroyed by the player before hatching. A maximum of 5 Lepus can be spawned from the large eggs laid by the original Lepus, and after there are five, no more large eggs will be laid. Only the last remaining Lepus will drop items. Its drops include the Suspicious Looking Egg, Egg Cannon, and Boots of Ostara.

Ocram

Main article: Bosses

Ocram is one of two final Hardmodebosses exclusive to the Console version, Mobile version, and version of Terraria. He is summoned with the Suspicious Looking Skull at night in a Hardmode world. Ocram is the only Boss that will drop Souls of Blight.

Betsy

Main article: Bosses

Betsy is a Hardmode, post-Golem boss that spawns in the 7th (the last) wave of the Old One’s Army event. Like all enemies in the Old One’s Army, it will despawn upon completion or failure of the event. When Betsy is defeated, the progress of wave 7 will reach 100% and the event will be completed.

Behavior

  • The way Betsy attacks is a similar manner to Duke Fishron since she flies and spews projectiles. Unlike Duke Fishron, however, she does not have additional phases as a boss.
  • Unlike most enemies present in the Old One’s Army, Betsy will charge directly at the player and won’t attack the Eternia Crystal itself unless the player moves far enough from Betsy.
  • Betsy alternates between four attacks:
    • She flies in a large loop, before dashing at the player multiple times.
    • She goes to the edge of the screen, and flies horizontally, breathing a constant stream of fire downwards.
    • She launches many smaller fireballs that are affected by gravity.
    • She stands in place, and roars. Two Etherian Wyverns will then appear beside her.

Ogre

Main article: Bosses

The Ogre is a Hardmode mini-boss that spawns in the Old One’s Army event during wave 7 in Tier 2 and waves 5 and 6 in Tier 3. It is very slow, and easy to hit, but very powerful.

This mini-boss has a few different attacks:

  • Attacking from a long range, the Ogre will hurl a ball of snot at a target. While it will only damage targets it hits, upon contact with tiles it will inflict the Oozed debuff on any nearby player, slowing them down significantly
  • When a target is nearby, the Ogre will occasionally jump into the air and land with a shockwave, doing area damage about ten blocks forward in each direction on the ground, dealing high damage and knockback.
  • The last attack is a simple swing of the club, which the Ogre will only do if a target is right in front of it. This attack does incredible damage and knockback, encouraging players to stay at a distance.

Dark Mage

Main article: Bosses

The Dark Mage is a mini-boss that spawns in the Old One’s Armyevent during wave 5 in Tier 1 and during waves 4 and 6 in Tier 3. It will freely float a bit above the ground. It randomly chooses between three attacks.

  • The Dark Mage summons magical energy, and hurls it directly at the player, dealing high amounts of damage.
  • The Dark Mage summons a large rune, which then generates a large area of light that heals hostile NPCs in its range.
  • The Dark Mage begins chanting, and areas of purple energy will appear. After a short moment, Old One’s Skeletons will appear from them. This attack cannot be done if there are more than 90 enemies in the world.

Stardust Pillar

Main article: Bosses

The Stardust Pillar is one of the four bosses that spawn during the Lunar Events that start once the Lunatic Cultist has been defeated.

After all 4 Celestial Towers are defeated, the Moon Lord will spawn.

The Stardust Pillar itself doesn’t attack the player much, but it is the only pillar with a damaging enemy-spawning animation. It spawns summon-based enemies. As with the other pillars, it is surrounded by an impenetrable force field that is only broken when 100 (150 in Expert Mode) or more of its minions are slain. Once the force field is broken, the player can attack the pillar at will.

The Stardust Pillar spawns the following enemies:

  • Star Cell
  • Flow Invader
  • Twinkle Popper
  • Twinkle
  • Stargazer

Vortex Pillar

Main article: Bosses

The Vortex Pillar is one of the four bosses that spawn during the Lunar Events that start once the Lunatic Cultist has been defeated.

After all 4 Celestial Towers are defeated, the Moon Lord will spawn.

The Vortex Pillar itself doesn’t do much to attack the player, only occasionally spawning a Giant Magnet sphere sort of attack, similar to the Lunatic Cultist’s one. It spawns ranged-based enemies. After 100 (150 in Expert Mode) of its minions have been slain, the force field around it will dissipate, leaving it open to the player’s attacks.

The Vortex Pillar spawns the following enemies:

  • Vortexian
  • Alien Queen
  • Alien Hornet
  • Alien Larva
  • Storm Diver

Nebula Pillar

Main article: Bosses

The Nebula Pillar is one of the four bosses that spawn during the Lunar Events that start once the Lunatic Cultist has been defeated.

After all 4 Celestial Towers are defeated, the Moon Lord will spawn.

While the Nebula Pillar itself doesn’t do anything to attack the player, it spawns magic-based enemies. It is surrounded by a large impenetrable force field until at least 100 (150 in Expert Mode) of its minions are slain. After the 100/150 minions are killed, the force field dissipates, allowing the player to attack it directly.

The Nebula Pillar spawns the following enemies:

  • Nebula Floater
  • Brain Suckler
  • Predictor
  • Evolution Beast

Solar Pillar

Main article: Bosses

The Solar Pillar is one of the four bosses that spawn during the Lunar Events that start once the Lunatic Cultist has beendefeated.

After all 4 Celestial Towers are defeated, the Moon Lord will spawn.

The Solar Pillar itself doesn’t do much to attack the player, mainly summoning enemies instead, but it does cause solar fragments to rain non-stop from the sky. It is surrounded by a large, impenetrable force field until 100 of its minions have been slain (150 in Expert Mode). The enemies it spawns are melee-based. It is highly recommended to stay on the ground, as the Crawltipedes it spawns only target airborne players. After 100/150 minions are killed, the force field around it will dissipate, allowing players to attack it.

The Solar Pillar spawns the following enemies:

  • Selenian
  • Drakanian
  • Corite
  • Sroller
  • Crawltipede
  • Drakomire